The castle will be normally lit, lots of people around, you will be able to go out, etc.
Start Suikoden 2 and load the save: you will get the correct game (the images on the right, above).In Memory Card Settings, browse and connect the aforementioned file, "from CFerrante ( 131KB)".gme format, which DuckStation cannot read, so I converted it with MemcardRex 1.8 (you may choose to convert it to an. I've used the 14th file from this page, "From CFerrante ( 131KB)". What you need to follow and check this: a ROM for Suikoden 2 (I've tried this - and unfortunately was able to reproduce it - with both the NTSC ROM as well as the PAL ROM) and a working game save of the correct region. Only: on the left, there's the already transferred save and, on the right, the original one.
The following pictures are from the same ROM and the same save (thus, supposedly, the same point in the game).
In particular, the protagonist's castle is at night instead of being during the day, almost no one is around (in fact, if you check, you'll discover you have recruited just a few of the 108 Stars of Destiny, as opposed to the original save having all side characters unlocked), guards at almost every door prevent you from going outside and certain details in the castle seem to not have been unlocked yet (the elevator, for instance). corrupts the new, transferred, save (not the original one) and makes it look as if the game is at another point. When you use the Memory Card Editor to transfer a Suikoden 2 save from any memory card to any memory card, the M.C.E.